GettingOverIt的语录收集

2023-03-27

Getting Over it 的一些语录收集?作为业余的开发者,很有感觉啊。

我整理了语录,和它们的中文翻译。

(顺带一题,这游戏我已经通关了,哎)

  1. There’s no feeling more intense than starting over. If you’ve deleted your homework the day before it was due, as I have. Or if you left your wallet at home and you have to go back, after spending an hour in the commute. If you won some money at the casino and then put all your winnings on red, and it came up black. If you won an argument with a friend and then later discovered they just returned to their original view. Starting over is harder than starting up. If you’re not ready for that, like if you’ve already had a bad day, then what you’re about to go through might be too much. Feel free to go away and come back. I’ll be here.
  2. Alright, thanks for coming with me on this trip. I’ll understand if you have to take a break at any point… Just find a safe place to stop, and quit the game. Don’t worry, I’ll save your progress, always, even your mistakes.
  3. This game is a homage to a free game that came out in 2002, titled ‘Sexy Hiking’. The author of the game was Jazzuo, a mysterious Czech designer who was known at the time as the father of B-games. B-Games are rough assemblages of found objects. Designers slap them together very quickly and freely, and they’re often too rough and unfriendly to gain much of a following. They’re built more for the joy of building them than as polished products.
  4. In a certain way Sexy Hiking is the perfect embodiment of a B-game. It’s built almost entirely of found and recycled parts, and it’s one of the most unusual and unfriendly games of its time. In it, your task is simply to drag yourself up a mountain with a hammer. The act of climbing, in the digital world or in real life, has certain essential properties that give the game it’s flavour. No amount of forward progress is guaranteed; some cliffs are too sheer or too slippery. And the player is constantly, unremittingly in danger of falling and losing everything.
  5. Anyway when you start Sexy Hiking, you’re standing next to a tree, which blocks the way to the entire reset of the game. It might take you an hour to get over that tree. A lot of people never got past it. You prod and poke at it, exploring the limits of your reach and strength, trying to find a way up. There’s a sense of truth in that lack of compromise. Most obstacles in videogames are fake - you can be completely confident in your ability to get through them, once you have the correct method of the correct equipment, or just by spending enough time. In that sense, every pixellated obstacle in Sexy Hiking is real.
  6. The obstacles in Sexy Hiking are unyielding, and that makes the game uniquely frustrating. But I’m not sure Jazzuo intended to make a frustrating game - the frustration is just essential to the act of climbing and it’s authentic to the process of building a game about climbing. A funny thing that happened to me as I was building this mountain: I’d have an idea for an obstacle, and I’d build it, test it, and… it would usually turn out to be unreasonably hard. But I couldn’t bring myself to make it easier. It already felt like my inability to get past the new obstacle was my fault as a player, rather than as the builder. Imaginary mountains build themselves from our efforts to climb them, and it’s our repeated attempts to reach the summit that turns those mountains into something real.
  7. When you’re building a videogame world you’re building with ideas. And that can be like working with quick-cement. You mold your ideas into a certain shape that can be played with and in the process of playing with them they begin to harden and set until they are immutable, like rock. At that point you can’t change the world - not without breaking it into pieces and starting fresh with new ideas.
  8. For years now people have been predicting that games would soon be made of prefabricated objects, bought in a store and assembled into a void. For the most part, that hasn’t happened, because the objects in the stores are trash. I don’t mean they look bad or they’re badly made, although a lot of them are. I mean they’re trash in the way that food becomes trash as soon as you put it in the sink. Things are made to be consumed in a certain context, and once the moment is gone they transform into garbage. In the context of technology those moments pass by in seconds.
  9. Overtime we’ve poured more and more refuse into this vast digital landfill we call the internet. It now vastly outnumbers and outweighs the things that are fresh and untainted and unused. When everything around us is cultural trash, trash becomes the new medium, the lingua franca of the digital age. You can build culture out of trash, but only trash culture. B-games, B-movies, B-music, B-philosophy.

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翻译 By Google

  1. 没有比重新开始更强烈的感觉了。 如果你像我一样在作业到期前一天删除了作业。 或者,如果你把钱包忘在家里了,在通勤路上花了一个小时后,你不得不回去。 如果你在赌场赢了一些钱,然后把所有的奖金都变成红色,结果变成黑色。 如果你和朋友吵架了,后来发现他们又回到了原来的观点。 重新开始比重新开始更难。 如果你还没有为此做好准备,比如你已经度过了糟糕的一天,那么你将要经历的事情可能太多了。 随意离开并回来。 我会在这。
  2. 好的,谢谢你陪我这次旅行。 如果你需要在任何时候休息一下,我会理解的……找一个安全的地方停下来,然后退出游戏。 别担心,我会一直保存你的进步,甚至是你的错误。
  3. 这款游戏是对 2002 年推出的名为“Sexy Hiking”的免费游戏的致敬。 游戏的作者是Jazzuo,一位神秘的捷克设计师,当时被称为B-games之父。 B-Games 是找到的对象的粗略组合。 设计师们非常迅速和自由地将它们组合在一起,而且它们往往过于粗鲁和不友好,无法获得很多追随者。 它们的建造更多是为了享受建造它们的乐趣,而不是作为精美的产品。
  4. 在某种程度上,Sexy Hiking 是 B 级游戏的完美体现。 它几乎完全由发现和回收的部件构成,是当时最不寻常和最不友好的游戏之一。 在其中,您的任务只是用锤子将自己拖上山。 无论是在数字世界还是在现实生活中,攀登行为都具有赋予游戏独特风味的某些基本属性。 无法保证任何前进的进展; 有些悬崖太陡峭或太滑。 玩家不断地、不懈地处于跌倒和失去一切的危险中。
  5. 无论如何,当你开始性感远足时,你站在一棵树旁边,它挡住了整个游戏重置的道路。 你可能需要一个小时才能翻过那棵树。 很多人都过不了。 你戳戳它,探索你的触及和力量的极限,试图找到一条向上的路。 缺乏妥协有一种真实感。 视频游戏中的大多数障碍都是假的——一旦您掌握了正确的方法和正确的设备,或者只要花费足够的时间,您就可以完全相信自己有能力通过这些障碍。 从这个意义上说,Sexy Hiking 中的每个像素化障碍都是真实的。
  6. Sexy Hiking 中的障碍是不屈不挠的,这让游戏变得格外令人沮丧。 但我不确定 Jazzuo 是否打算制作一款令人沮丧的游戏 - 挫折感对于攀爬行为来说是必不可少的,而且对于构建有关攀爬的游戏的过程来说也是真实的。 我在建造这座山时发生了一件有趣的事情:我有一个障碍的想法,然后我会建造它,测试它,然后……它通常会变得异常困难。 但我无法让自己变得更容易。 我已经觉得我无法克服新的障碍是我作为玩家的错,而不是作为建造者的错。 想象中的山脉通过我们攀登它们的努力而建立起来,而正是我们反复尝试到达顶峰,才使这些山脉变成了真实的东西。
  7. 当你构建一个电子游戏世界时,你是在用想法构建。 这就像使用快速水泥一样。 你将你的想法塑造成可以玩耍的特定形状,在玩耍的过程中,它们开始硬化和凝固,直到它们像岩石一样不可改变。 到那个时候,你就无法改变世界——如果不把它打碎并以新的想法重新开始,就无法改变世界。
  8. 多年来,人们一直在预测,游戏很快就会由预制物体制成,在商店购买并组装成一个虚空。 在大多数情况下,这并没有发生,因为商店里的东西都是垃圾。 我并不是说它们看起来很糟糕或做工很差,尽管其中很多都是。 我的意思是它们是垃圾,就像食物一放入水槽就变成垃圾一样。 事物是为了在特定情况下被消费而制造的,一旦时间过去,它们就会变成垃圾。 在技术背景下,这些时刻在几秒钟内就过去了。
  9. 随着时间的推移,我们将越来越多的垃圾倒入这个我们称之为互联网的庞大数字垃圾填埋场。 现在,它的数量和重量远远超过新鲜、未受污染和未使用的东西。 当我们周围的一切都是文化垃圾时,垃圾就会成为新的媒介,成为数字时代的通用语。 你可以用垃圾建立文化,但只能是垃圾文化。 B 级游戏、B 级电影、B 级音乐、B 级哲学。

=============

"Better by far you should forget and smile​Than that you should remember and be sad."

  • Christina Rossetti

"Can I see another's woe,​And not be in sorrow too?​Can I see another's grief,​And not seek for kind relief?"

  • William Blake

"Do not stand at my grave and cry;​I am not there. I did not die."

  • Mary Elizabeth Frye

"Don't hate the player hate the game."

  • Ice T

"Even as the stone of the fruit must break, that its heart may stand in the sun, so must you know pain.​And could you keep your heart in wonder at the daily miracles of your life, your pain would not seem less wondrous than your joy;"

  • Kahlil Gibran

"I feel your pain the pain in knowing this has​Happened to you. The pain in knowing what more​tears we have gained. But through all this I feel your pain"

  • Octavia B. Hawkins-Richardson

"If you try to please audiences, uncritically accepting their tastes, it can only mean that you have no respect for them"

  • Andrei Tarkovsky

"I feel within me a peace above all earthly dignities, a still and quiet conscience."

  • William Shakespeare

"In the end… We only regret the chances we didn’t take"

  • Lewis Carroll

"I stand amid the roar​Of a surf-tormented shore,​And I hold within my hand​Grains of the golden sand —​How few! yet how they creep​Through my fingers to the deep,​While I weep — while I weep!​O God! Can I not grasp​Them with a tighter clasp?​O God! can I not save​One from the pitiless wave?​Is all that we see or seem​But a dream within a dream?"

  • Edgar Allan Poe

"Laugh, and the world laughs with you;​Weep, and you weep alone;​For the sad old earth must borrow its mirth,​But has trouble enough of its own."

  • Ella Wheeler Wilcox

"LIFE is a mosaic of pleasure and pain - grief is an interval between two moments of joy. Peace is the interlude between two wars. You have no rose without a thorn; the diligent picker will avoid the pricks and gather the flower."

  • Sathya Sai Baba

"Of all sad words of tongue or pen, the saddest are these, 'It might have been."

  • John Greenleaf Whittier

"Oft expectation fails, and most oft there​Where most it promises; and oft it hits​Where hope is coldest, and despair most fits."

  • William Shakespeare

"Our doubts are traitors,​and make us lose the good we oft might win,​by fearing to attempt."

  • William Shakespeare

"Pain has an element of blank;​It cannot recollect​When it began, or if there were​A day when it was not.​It has no future but itself,​Its infinite realms contain​Its past, enlightened to perceive​New periods of pain."

  • Emily Dickinson

"Patience is the foundation of eternal peace. Make anger your enemy. Harm comes to those who know only victory and do not know defeat. Find fault with yourself and not with others. It is in falling short of your own goals that you will surpass those who exceed theirs."

  • Tokugawa Ieyasu

"She smiled in defeat,​With unconquerable eyes."

  • Atticus

"Somethin' filled up​My heart with nothin',​Someone told me not to cry.​Now that I'm older,​My heart's colder,​And I can see that it's a lie."

  • Arcade Fire

"Sorrow is my own yard where the new grass flames as it has flamed often before but not with the cold fire that closes round me this year."

  • William Carlos Williams

"The mountain seems no more a soulless thing,​But rather as a shape of ancient fear,​In darkness and the winds of Chaos born​Amid the lordless heavens' thundering-​A Presence crouched, enormous and austere,​Before whose feet the mighty waters mourn."

  • George Sterling

“The pain I feel now is the happiness I had before. That's the deal.”

  • C.S. Lewis

"There are no regrets in life, just lessons."

  • Jennifer Aniston

"The soul would have no rainbow​Had the eyes no tears."

  • John Vance Cheney

"This is the Hour of Lead –​Remembered, if outlived,​As Freezing persons, recollect the Snow –​First – Chill – then Stupor – then the letting go –"

  • Emily Dickinson

"This thing we call "failure" is not the falling down, but the staying down.”

  • Mary Pickford

“To live is to suffer, to survive is to find some meaning in the suffering.”

  • Friedrich Nietzsche

"Whenever I climb I am followed by a dog called Ego."

  • Friedrich Nietzsche

"When to the sessions of sweet silent thought​I summon up remembrance of things past,​I sigh the lack of many a thing I sought,​And with old woes new wail my dear time’s waste"

  • William Shakespeare

"You cannot now believe that you will ever feel better. But this is not true. You are sure to be happy again. Knowing this, truly believing it will make you less miserable now."

  • Abraham Lincoln

"Your failure here is a metaphor. To learn for what, please resume climbing."

  • Rob Dubbin

翻译 By Google

“更好的是你应该忘记并微笑
比那你应该记住并感到难过。”

  • 克里斯蒂娜·罗塞蒂

“我能看到别人的悲哀吗,
也不悲伤吗?
我能看到别人的悲伤吗?
不寻求善意的救济吗?”
——威廉·布莱克

“不要站在我的坟墓前哭泣;
我不在那里。 我没有死。”

  • 玛丽·伊丽莎白·弗莱

“不要讨厌玩家讨厌游戏”。

  • 冰T

“即使水果的核必须破碎,它的心才能直立在阳光下,你也必须知道痛苦。
如果你对生活中每天发生的奇迹保持一颗惊奇的心,你的痛苦似乎不亚于你的快乐;”
——纪伯伦

“我感到你的痛苦知道这件事的痛苦
发生在你身上。 知道更多的痛苦
我们获得的眼泪。 但通过这一切,我感受到了你的痛苦”

  • Octavia B. Hawkins-Richardson

“如果你试图取悦观众,不加批判地接受他们的口味,那只能说明你不尊重他们”
——安德烈·塔可夫斯基

“我内心感到一种超越所有尘世尊严的平静,一种平静而安静的良心。”

  • 威廉·莎士比亚

“到头来……我们只后悔没有抓住机会”

  • 刘易斯卡罗尔

“我站在咆哮中
在被海浪折磨的海岸上,
我握在手中
金色的沙粒——
多么少啊! 然而他们是如何爬行的
通过我的手指到达深处,
当我哭泣的时候——当我哭泣的时候!
哦天啊! 难道我抓不住吗
他们扣得更紧?
哦天啊! 我可以不保存吗
一个来自无情的浪潮?
是我们看到或似乎的一切
而是梦中梦?”

  • 爱伦坡

“笑,世界和你一起笑;
哭吧,你独自哭泣;
因为悲伤的旧地球必须借用它的欢笑,
但它自己的麻烦已经够多了。”

  • 埃拉惠勒威尔科克斯

“生活是快乐和痛苦的马赛克——悲伤是两个快乐时刻之间的间隔。和平是两次战争之间的插曲。没有刺就没有玫瑰;勤奋的采摘者会避免刺伤并采摘花朵。”

  • Sathya Sai Baba

“在所有口头或笔下的悲伤话语中,最悲伤的莫过于‘本来可以’。”
——约翰·格林利夫·惠蒂尔

“经常期望失败,而且大多数都在那里
它最有希望的地方; 并且经常击中
希望最冷,绝望最适合的地方。”

  • 威廉·莎士比亚

“我们的怀疑是叛徒,
让我们失去我们通常可能赢得的好处,
因为害怕尝试。”

  • 威廉·莎士比亚

“痛苦有一种空白的元素;
它无法回忆
什么时候开始的,或者如果有
不是的一天。
除了它自己,它没有未来,
它的无限领域包含
它的过去,开悟去感知
新的痛苦时期。”

  • 艾米莉狄金森

“耐心是永恒和平的基础。愤怒是你的敌人。伤害是那些只知道胜利而不知道失败的人。找自己而不是别人的错。在你自己的目标上达不到你会超越 那些超过他们的人。”
——德川家康

“她失败地笑了,
一双无敌的眼睛。”

  • 阿提克斯

“有些东西填满了
我的心一无所有,
有人告诉我不要哭。
现在年纪大了,
我的心更冷了,
我看得出这是个谎言。”

  • 拱廊之火

“悲伤是我自己的院子,那里的新草像以前经常燃烧的那样燃烧,但今年围绕着我的冷火却不同了。”

  • 威廉·卡洛斯·威廉姆斯

“山似乎不再是没有灵魂的东西,
而是作为一种古老恐惧的形体,
在黑暗和混沌之风中诞生
在无主的天空雷鸣中——
一个蹲下的存在,巨大而严峻,
大水在谁的脚前悲哀。”

  • 乔治·斯特林

“我现在的痛苦是我以前的快乐。 事情就是这样。”

  • C.S.刘易斯

“人生没有遗憾,只有教训。”

  • 詹妮弗安妮斯顿

“灵魂不会有彩虹
如果眼睛没有眼泪。”

  • 约翰·万斯·切尼

“这是铅的时刻——
记住了,如果长寿,
作为冷冻人,回忆雪——
首先——冷静——然后昏迷——然后放手——”

  • 艾米莉狄金森

“这个我们称之为‘失败’的东西不是摔倒,而是倒下。”

  • 玛丽皮克福德

“活着就是受苦,生存就是在苦难中寻找意义。”

  • 弗雷德雷西尼采

“每当我攀登时,我都会跟着一条名叫 Ego 的狗。”

  • 弗雷德雷西尼采

“什么时候开始甜蜜的静默思考
我唤起对往事的回忆,
我叹息缺少我所寻求的许多东西,
带着旧的悲痛新的哀号我亲爱的时间的浪费”

  • 威廉·莎士比亚

“你现在无法相信自己会感觉好起来。但这不是真的。你一定会再次快乐。知道这一点,真正相信它会让你现在不那么痛苦。”

  • 亚伯拉罕·林肯

“你在这里的失败是一个比喻。为了学习什么,请继续攀登。”

  • 罗伯杜宾